Direct Edge Shape
The Direct edge shape can be configured by calling the setDefaults method on CanvasBuilder.
const element = document.getElementById("canvas");
const canvas = new CanvasBuilder(element)
.setDefaults({
edges: {
shape: {
type: "direct",
},
},
})
.build();
In addition to type: "direct", the following options are available:
| Name | Type | Description | Required | Default |
|---|---|---|---|---|
color | string | Color of the line and arrows | no | "#777777" |
width | number | Line width | no | 1 |
arrowRenderer | ArrowRenderer | Arrow shape | no | {} |
arrowLength | number | Full length of the arrow | no | 20 |
sourceOffset | number | “box” | PortOffsetFn | Empty space distance from source port to an edge | no | 0 |
targetOffset | number | “box” | PortOffsetFn | Empty space distance from target port to an edge | no | 0 |
hasSourceArrow | boolean | Draw an arrow near the source port | no | false |
hasTargetArrow | boolean | Draw an arrow near the target port | no | false |
Alternatively, you can create a Direct shape by passing a factory function into the configuration.
import { DirectEdgeShape } from "@html-graph/html-graph";
const element = document.getElementById("canvas");
const canvas = new CanvasBuilder(element)
.setDefaults({
edges: {
shape: (edgeId) => new DirectEdgeShape({ hasTargetArrow: true })
},
})
.build();
All parameters are the same as specified in the table.
You can also apply the Direct shape to a specific edge using the addEdge and updateEdge methods.
import { DirectEdgeShape } from "@html-graph/html-graph";
canvas.addEdge({
from: "port-1",
to: "port-2",
shape: new DirectEdgeShape(),
});
canvas.updateEdge("edge-1", {
shape: new DirectEdgeShape(),
});
PortOffsetFn
PortOffsetFn is a function that calculates the arrow offset distance based on edge direction and port parameters. This determines how far from the port center the arrow should be placed.
Here is an example of such a function that positions arrows near the border of a rectangular port:
const boxPortOffsetFn = (params) => {
const { direction, radius } = params;
const { x, y } = direction; // the direction vector of direct edge
const { horizontal, vertical } = radius; // half of port element width and height
const tg = y / x;
const horX = Math.abs(vertical / tg);
const vertY = Math.abs(horizontal * tg);
const minX = Math.min(horizontal, horX);
const minY = Math.min(vertical, vertY);
return Math.sqrt(minX * minX + minY * minY);
};
canvas.addEdge({
from: "port-1",
to: "port-2",
shape: new DirectEdgeShape({
hasSourceArrow: true,
hasTargetArrow: true,
sourceOffset: boxPortOffsetFn,
targetOffset: boxPortOffsetFn,
}),
});
boxPortOffsetFn is built into the library for direct edges:
canvas.addEdge({
from: "port-1",
to: "port-2",
shape: new DirectEdgeShape({
hasSourceArrow: true,
hasTargetArrow: true,
sourceOffset: "box",
targetOffset: "box",
}),
});